ZONE 5 - Chapters 1, 2, and 3

[ELDPOINT] [HIGHCASTLE] [WOLFRAM] [DENCAMP] [NORTHWARDEN]

ELDPOINT AREA

Enter: Temple of Dala

Meet: SQUIRE PHILLIP

WESTERN EXIT TO ZONE 1 (Tyr-Sog)
The road was littered with rocks.

Instinctively he knew that they simply fallen from the sides of the rocky defile which now faced them, but a part of him entertained the notion that perhaps they had fallen onto the roadbed when someone had scrambled up the cliffs to await their party.

"If we head to the west, there's always the possibility the moredhel will have more assassins waiting for us," Locklear said. "Do we risk it?"

YES:

Days passed.

Disliking the exposed feeling created by the defile, they moved quickly during the nights and left the days to resting under rocky overhangs and listening for assassin's footsteps. At last, footsore and road weary, they emerged near the town of Tyr-Sog.

LARISSA HALFGATE'S HOUSE (Near the Temple of Dala)
FIRST VISIT - BARN ALREADY OPEN
A friendly woman answered their knock.

She introduced herself as Larissa Halfgate, daughter of Flendel Halfgate. After a short conversation she further revealed she was on her own and was having more than her share of trouble with a rusty barn door. Slightly embarrassed that they had been so forward as to open the barn without consulting her first, James explained what they had done to finally get the door open.

"Thank you so much! I just wish I had some way to pay you," she said with a slight scowl.

"That won't be --" James began, but the woman had already retreated to a far corner of the house. When she returned, she handed him a tuning fork, a shell and an herbal pack.

They exchanged thanks and then she bid them farewell.

FIRST VISIT (Barn Closed) SECOND VISIT (Barn Open)
A friendly woman answered their knock.

She introduced herself as Larissa Halfgate, daughter of Flendel Halfgate. After a short conversation she further revealed she was on her own and was having more than her share of trouble with a rusty barn door.

"I would be ever so grateful if you could help me open it!" she said with an honest smile.

James said they would try to look into the matter. She refreshed their water pouches and they left.

Larissa greeted them with a warm smile.

"Come in, come in," she said. "Have you solved my problem yet?"

James nodded. "It could hardly be compared to slaying dragons, but it was no easy task I assure you. The hinges had apparently become quite rusty and seized up."

"Thank you so much! I just wish I had some way to pay you," she said with a slight scowl. Then she brightened, "You know, there are a few items that my sisters left behind when they moved a year ago and they never came back to retrieve them. They're just taking up space here and perhaps they will do you some good. Let me see if I can find them."

"That won't be --" James began, but the woman had already retreated to a far corner of the house. When she returned, she handed him a tuning fork, a shell and an herbal pack.

They exchanged thanks and then she bid them farewell.

LARISSA'S BARN
Sufficient Strength Insufficient Strength
James pushed on the barn door. "This door is jammed," he said to Gorath. "Come here and see if you can help me open it."

Together the two men pushed, first with steady pressure, then with sharp pounding thrusts. Finally, after several minutes of effort the door began to give. Then with a grating metallic shriek the metal hinges gave way and the door swung open into the barn.

James pushed on the barn door. "This door is jammed," he said to Gorath. "Come here and see if you can help me open it."

Together the two men pushed, first with steady pressure, then with sharp pounding thrusts. After several minutes, their time equally divided between thrusts and curses, they gave up.

ELDPOINT SHOP: GUDS
The lay of the goods store was comfortably familiar, arranged in such a common sense fashion that it took only a few moments for Gorath to locate the items which interested him.
ELDPOINT INN: THE ROYAL BED
Unaware until he stepped in to the room that he had been chilled, Owyn was glad to have the solid oaken door of the room closed behind him. Others within seemed likewise contented as they chatted quietly among themselves, taking little notice of the new arrivals.
James pried off the lid. Sifting through the thick silt which covered the bottom of the barrel, he shook the contents until he could make out a faint gleam at the bottom of the barrel. Pleased his search hadn't gone unrewarded, he quickly added the twenty silver pieces to their collective wealth.

The barrel was empty. Securing the lid back in place, James shrugged. "It's empty."

ELDPOINT HOUSE
James knocked on the door.

Presently, a stout woman answered and after a short exchange of pleasantries, ushered them inside. "My husband is in the other room working on a new pair of shoes. I'll tell him you are here."

She disappeared behind a cloth curtain that apparently separated the living area of the house from the work area. The curtains parted again and a smiling man entered the room.

"Why yes, gentlemen. Have you come for a pair of shoes? Perhaps you'd like a pair for your lady friends, eh? I'm working on a new shoe design for ladies of high fashion." He held up a pair of shoes that had a thin two inch heel.

James frowned. "Wouldn't it feel like you were walking down hill all day long?"

The old man looked at James, then back at the shoe. "Ack. Maybe you're right. In any case. I have some fine footwear here if you're interested. The elves call them 'weedwalkers.' You just put them on under your boots and it somehow muffles the sound. Are you interested?"

YES NO
"Very good. Now let me see if I can find them..." "Well, perhaps you will come see us again one day soon, eh?"

ELDPOINT HOUSE
The stooped man who came to the door was wiping his hands on a stained cloth.

"Welcome to Eldpoint. Have you come to buy a pot? Very fine quality," the man said with a broad smile.

"Yes, I'm sure they are, but we are travellers and would have no use for such items. What can you tell us of your town?" asked James.

The man put down his rag, rubbed his forehead with the back of his arm and wrist. "Well, there's a general store called 'Guds' and an Inn called 'The Royal Bed.' A few houses here and there... Nothing out of the ordinary... Why?"

Shaking his head slightly James said, "No reason. Just curious. Thank you for your time, sir. Good day."

HOUSE WEST OF ELDPOINT
The house was badly in need of repair, but it appeared as though someone might be living in it so James knocked loudly and stood back to wait.

A female voice called out to them from inside, "Who is it?"

"Official Kingdom business, we need to speak with you," James said firmly.

The door opened slowly on a woman who seemed surprised and dismayed to see them standing before her. "Please kind sirs, we didn't mean no harm. The house was abandoned when we found it." Her torn dress fluttered in the small breeze, just as her voice fluttered in her nervousness.

Owyn noticed -- sensed perhaps -- that she was with child. "That's not why we have come. What can you tell us of this area? Anything out of the ordinary?"

"No sirs. There ain't been much -- wait a minute. A detachment from Highcastle camped out just south of here and I think they left behind a couple boxes. Didn't look in 'em, though."

James told the woman to stay in the house as long as she and her husband needed to stay there. "I don't think the owner has any plans to come back here. Good-bye."

HIGHCASTLE AREA

Enter: HIGHCASTLE

ROAD NORTH-WEST OF HIGHCASTLE
Locklear shook his head.

"I don't like the idea of going this way," he said. "We can't accomplish anything that far north. All that is up there is controlled completely by Moredhel, and we would be walking straight into the enemy's hands."

HOUSE WEST OF HIGHCASTLE
"Wonderful day, don't you think?" said the pleasant woman that came to the door.

"Yes, yes it is," replied James. "We were wondering if we could talk with you and your husband for a moment."

"I'm sorry, Marchus is out hunting right now. Perhaps I can help you."

"Actually, we were wondering if you had noticed anything...out of the ordinary...around here recently," James inquired.

"Well, now that you mention it, yes. Marchus found three strange chests last time he was out hunting, said they had some strange writing on them."

Owyn, who had been distractedly digging at some dirt under his fingernails, perked up at the talk of the chests.

"Do you remember where he said he found them?" asked James.

The woman thought for a moment then said, "Yes, I believe I do. Just follow this road south until you see a pile of rocks. Get off the road and go south a little bit more, then turn west and walk until you hit the mountains. The chests should be right there..."

They politely thanked her for the information and left.

IRLAAN'S HOUSE (South of Highcastle)
James's knock was answered by an old man whose wrinkled appearance stood in sharp contrast to the military straightness with which he carried his body. He introduced himself as Irlaan, former swordmaster of Highcastle, and went on to regale them with stories of his victories and conquests through the years. They listened with great interest, especially when he talked of some of the more recent border skirmishes he had been made aware of.

Finally, exhausted by his storytelling, the old man excused himself to take a nap.

SARA HALFGATE'S HOUSE (South of Highcastle)
A pretty woman answered the door.

After the appropriate introductions, she allowed them entry to her small but well-decorated home. They discovered her name was Sara Halfgate and that her husband was a trader, away on business.

"We've come looking for a bag of grain. Perhaps you could help us," inquired James.

The woman seemed hesitant. "Well sirs, I have several bags of grain here, but my husband would be very angry if he found them missing upon his return. I could perhaps spare a single bag if you could help me find a present for the Midsummer festival."

"I'm not sure how we could help," said James.

"He's been talking about wanting a pair of leather leggings, if you could find such a thing I will give you a bag of grain. Do we have a deal?"

YES (Leggings) YES (no Leggings) NO
James nodded his head.

"Ooh, I'm so glad we could strike a deal," said Sara. "My husband will be thrilled with his gift."

She went to the corner of the room and pulled a bag of grain off the stack. Gorath joined her, "Here, let me help you with that."

She thanked him, and followed him back to the others where the exchange was made. They quickly said goodbye and she told them to be careful as they walked out the door and returned to the road.

James searched their packs.

"I'm sorry," he said. "I spoke too soon, I'm afraid we don't have any leather leggings."

"I see," said the woman. "Well please come back if you find some."

They promised they would and bid her farewell.

James shook his head. "I'm sorry," he said. "We cannot help you just now."

The woman bit her lower lip. "Very well, but please come back if you change your mind."

SHOP SOUTH OF HIGHCASTLE: SCAVENGER'S MEET
The shop was littered with castoffs, forgotten trinkets, lost items which few would want or need to reclaim. Here it seemed that tarnish and rust were the things that were prized, the items to which they clung of only secondary value.
SOUTHERN EXIT TO ZONE 7 (Dimwood)
Mist floated in the pass.

"This road leads through the Dimwood forest," Locklear said. "It might be a good way to keep our passage concealed from prying eyes. Think we should go this way?"

YES:

They moved south.

For days they moved in mist, the moisture soaking into their clothes and chilling them by night. When at last the mountains sloped downward, the fog lifted and they found themselves standing at the edge of a great wood...

WOLFRAM AREA

Enter: Temple of Tith

WOLFRAM SHOP: THE ARMS OF DALA
Everywhere Locklear looked, polished metal gleamed. As much a temple to war as any Temple of Tith, the cramped shop offered a startling variety of weapons and armor.
WOLFRAM INN: WOLF'S TEETH
Within, the accommodations were humble. Several splintering tables had been jammed in to the common room and arranged to accommodate perhaps twenty five men, thirty if hunger pressed them. Greasy stains covered benches and walls, evidence of wild days past.
WOLFRAM: ALCHEMIST'S SHOP (NIGHT)
James knocked on the door and took a patient step back to wait.

There were no sounds coming from inside the house and he was about to knock again more loudly when the door opened. A frail little man with green hands stood before them, an inquisitive look on his wrinkled face.

"Good day to you, sir," James said. On second glance, he noticed that the little man was wearing gloves. Behind him he could make out several bubbling jars and some small wooden bowls heaped with colored powder...

"A fine day to taste death. Care to see my tasty little morsels? Perhaps you'd care to buy something..." said the man in a hoarse whisper.

YES NO
"I think you will be quite happy with my broad selection. Don't want any complaints from your customers, eh?" sneered the little man, jabbing James in the ribs with his bony elbow. A disappointed look came over the alchemist's face. "Well, it is too bad we can't do some...business...together. Perhaps another time..."

"Yes, perhaps another time," agreed James.

"Well, at least let me get you some fresh water for your pouches," he said.

James nodded and began to reach for his pack, then had a sudden change of heart. "Uh, no, that's okay. We just filled them. But thanks for the offer."

WOLFRAM HOUSE
James knocked on the door. It seemed a bit larger than normal, and when the owner of the house answered he could see why. The man stood as tall as Gorath, a revelation that man and moredhel both seemed to find unsettling.

"My name is Murphy, how can I help you gentlemen?"

Staring up at the man, James replied with another question, "What can you tell us about Wolfram?"

Shrugging his massive shoulders, Murphy looked off toward the other buildings in town. "Well, The Wolf's Teeth is just down the road if you're looking for some food and drink. They've got weapons at The Arms of Dala, and there used to be an Inn but it closed down. We use it for hangings now. That's my job."

James swallowed a bit harder than he intended, then thanked the man for his information and left.

WOLFRAM HOUSE
Knocking on the wooden door, James read the small intricately carved sign that hung from it. The sign said: 'Enter with joy in your hearts, that it may fill our house.'"

A young woman answered his knock, and behind her James could see several small children. Also visible was a man seated at a small table, scratching carefully on a piece of yellowed parchment with a quill pen. He glanced up as they entered. "Yes?"

After the necessary introductions, the man told them he was a scribe, and that he was working on an important document for Baron Gabot at Northwarden. Though he wouldn't show it to them, James guessed that it was an official account of the increased moredhel activity in the Northlands.

They thanked the man, and left him to his work.

WOLFRAM HOUSE: PATRUS (Chapter 2 or 3)
James knocked angrily on the door.

From inside the house they heard some mumbled grunts and curses. At last the door swung open and a little man with a wisp of greying beard joined them in front of the house.

PATRUS: Pah! I figured the spell might go fuzzly on me! No one was supposed ta gets past my little pets. Now, I'll have to reconjure me some--

JAMES: We were very nearly killed by your little pets. Not a very hospitable way to welcome friendly visitors.

PATRUS: Never mindin' the fact I didn't invite you! But if'n you got hurt, I wasn't meanin' for innocent folk to gets involved. It's just that the only guests I receive these days come from the Northlands...

JAMES: You have friends in the Northlands?

PATRUS: Friends? No, not as such. The visitors I receive are never welcome. Goblins mostly, sent from ole Belly Khan to pinch my spellbooks and formulas. They don't much care for me interfering with 'em, working spells and such for Baron Gabot at Northwarden. I was hopin' these illusions I was makin' would be more effective, but 'parently they ain't worth a gnat's spit. Need to work on 'em more. Let me give you somethin' so you can get yourselves fixed up...

JAMES: That won't be necessary. We're fine.

PATRUS: Who said anything 'bout you?! Baron gets wind I went 'round inflicting grief on innocent bystanders, I'll be dicing taters with the kitchen boys or singing duets with old mash brain Tamney. You'll find a pouch of two hundred gold in that little chest over in the corner. If'n you go north from here a bit, you'll run across the Temple of Tith. I imagine they can put you to rights again. But a word of advice, you see buglies in fronts of you in the future, insteada' fightin' em, run the other way!

TENT WEST OF WOLFRAM
The stench of death hung heavy about the small tent.

James pulled back the entrance flap, his breath held tightly in his chest. The decomposing body of a man lay slumped on the dirt floor amidst a variety of wood and metal tools.

"Looks like a miner," James said quickly, trying not to breathe in through his nose. "Let's see if there is anything in here we can use."

GENA & ANDREA HALFGATE'S HOUSE (West of Wolfram)
James's knock was greeted with a giggle.

The door was pulled open cautiously from the inside by two women. They seemed very nervous and giggled frequently as they introduced themselves.

"I'm Gena Halfgate and this is my sister Andrea," the eldest began. Stifling another laugh she continued, "I hope you haven't come to hear us play."

"Play?" inquired James.

"My sister and I used to play our violins for all the lonely soldiers passing through, but of late we haven't had many guests and our instruments have gotten out of tune. Say! Do you have a tuning fork? If you had a tuning fork we would be ever so grateful."

Seeing James's doubtful expression she said, "We don't have much money we could offer, but a soldier left behind some leather leggings we have no use for. Will you trade us a tuning fork for some leather leggings?"

YES (Fork) YES (no Fork) NO
James agreed to the trade.

He pulled a silver colored tuning fork from his pack and offered it to the sisters, who tittered excitedly. Together, they retreated into a different part of the small house and returned a few minutes later with a leather pair of leggings.

The trade completed, James thanked them for their hospitality and left.

James shook his head.

"I wish we could help you ladies," he said. "But I'm afraid we don't have a tuning fork."

Gena's face fell like a dragon killed in flight. "Oh well," she sighed. "My sister, Larissa, probably has one of our old tuning forks. You might talk to her. If you find one come back and see us again."

James shook his head.

"I'm sorry, I'm afraid we will have to bypass your offer on this occasion, but perhaps we will return soon."

DENCAMP AREA

See: [CHAPTER 5] for Dialogues unique to Chapter 5
DENCAMP SHOP: THE GRUMBLING MAGICIAN
Owyn surveyed the shop. Though he could see no perceptible evidence the shop's owner had placed any special wards around his inventory, he was dimly aware of something unnatural about the doorway through which they had passed. In the pit of his stomach, he knew that thieves would find themselves the victim of some magical unpleasantness.
DENCAMP INN: DENCAMP ON THE TEETH
Within, the accommodations were humble. Several splintering tables had been jammed in to the common room and arranged to accommodate perhaps twenty five men, thirty if hunger pressed them. Greasy stains covered benches and walls, evidence of wild days past.

DENCAMP BARN - Prior to Tamney Quest in Chapter 5
The community barn at Dencamp on the Teeth was of the usual variety. The occupants were also a standard mix of cows, sheep and chickens. Still, James decided it would be worth a look around.

It was obvious the barn hadn't been shoveled out in some time and the stench was nearly unbearable. He was just about to leave when his eye spotted something shiny. He kicked aside some dirt and hay with his foot. The darkness made it difficult to see, so he bent down to take a closer look... It was a single gold coin that caught his eye, but now upon closer inspection he could see that there were actually nine of the little treasures spilling out of a small clothbag.

"Well, I guess I'll have to appropriate these funds for Kingdom business," James muttered to himself. "Looks like they've been here for sometime so I'm sure they won't be missed."

DENCAMP HOUSE
A lady with tear stained eyes opened the door in response to James's knock.

"I'm so glad you're he -- Oh, I'm sorry. I thought you were my brother. He's coming up to stay with me for awhile."

She invited them into her home and told them of her lover, who had recently been killed by trolls in a border skirmish near the fortress at Northwarden.

Owyn asked gently, "He was a soldier, then?"

She nodded as a new well of tears pooled in her eyes. "Friends have been bringing food. More than I will be able to eat. You may take some if there's anything left."

DENCAMP: PASSWORD MAN'S HOUSE
FIRST VISIT SECOND VISIT (1.01 only)
James knocked.

A red haired man opened the door and looked them over cautiously. Apparently satisfied, he extended an invitation into his home and helped them fill their pouches with fresh water.

"What can you tell of Dencamp on the Teeth?" James asked the man innocently.

"What sort of information are you looking for? If you're here about that group down the road, I can tell you I don't think they were too successful."

James played along, "Oh? And why was that?"

"Well," the man replied, "seems there was all kinds of activity up North. Got set upon by at least three Goblin bands. Finally figured out how to kill THEM, then the Trolls got after them!"

"They found out how to kill Goblins?" asked Owyn incredulously. "How?"

The man shook his head, "Don't rightly know. You'd have to ask them. Oh, one more thing, they'll want a password or they won't even let you in. Tell them it's 'Golden treasure.'"

They thanked the man for his water and hospitality, then left.

The red haired man answered after the third knock.

"Yes? -- Oh, it's you fellas again." he said.

James stood in the doorway, hands on his hips. "We tried to talk to your friends down the road but it appears that 'Golden Treasure' is NOT the password."

The man looked puzzled for a moment, then began to speak rapidly, "Oh, that's right. I'm so sorry! Let's see... What was that password? They wanted me to join 'em so they told me that it was... oh, I remember. It was 'diamonds.' Yeah, that's what it was."

James stared at the man coldly. "I hope you are right this time. If not, expect another visit from us -- and next time we won't be so friendly."

DENCAMP: PASSWORD-PROTECTED HOUSE
NO PASSWORD WRONG PASSWORD
James knocked on the door but got no answer.

He could hear movement coming from inside the house, and had noticed while approaching it that there were numerous footprints of various sizes in the dirt.

His mind snapped back to the door as a loud voice asked, "What is the password?"

James looked at Owyn, who simply shrugged, then he looked back at the door and said, "Password?"

James knocked on the scarred wooden door.

Momentarily, a loud male voice boomed at them from inside the house. "What is the password?" the speaker commanded.

"Golden treasure," replied James confidently.

"That is NOT the password! What is the password?"

At a loss for words, James paused. As the booming voice repeated itself, he toyed with the idea of demanding entrance for Kingdom business, but the image of a dozen armed men dissuaded this notion. "Now what shall we do?" asked Owyn, backing away from the door.

CORRECT PASSWORD (Version 1.01 only)
James knocked, his knuckles were becoming quite familiar with this particular door.

"What do you want?" yelled the voice.

"We know the password. It's 'Diamonds.'"

There was a pause and James thought he could hear whispering and murmuring inside. Then the booming voice spoke again. "You may enter."

The scarred door swung open and they were allowed into the house. Roughly a dozen men were crammed inside, most holding swords. Several were sporting fresh injuries.

After a brief discussion they discovered that the group had planned a raid into the Northlands to recover a valuable treasure rumored to be kept there. They had encountered much more resistance than expected, so they were courting more able bodied men for the next attempt. But what James was really interested in, was how they had managed to kill so many Goblins...

"Got ourselves a magician. That's what we done!" boasted one of the men in response to James's question. "Burned those Goblin's brains out with some spell. Really seemed to drive 'em crazy. Poor Lionel. The spell didn't work so well on the Troll what killed 'im." There were murmurs of "poor Lionel" all around the room.

As they were preparing to leave, one of the men motioned to a small chest in the corner. "Lionel left a magic scroll in there, perhaps you can figure out what to do with it," he said.

SUBSEQUENTLY
James knocked on the door.

"The password is diamonds," he said matter-of-factly.

"No, it is not," came a voice from inside the house. "We changed it. Now go away."

James shrugged his shoulders and motioned that he was ready to leave.

HOUSE WEST OF DENCAMP
The front door was scratched heavily, as though by swords. His own sword drawn, Gorath cautiously ventured inside. The weather beaten exterior of the house was in better shape than the ransacked interior. What was left of a small wooden table and two chairs, rested at odd splintered angles throughout the house.

After a brief search turned up nothing of interest, they decided to leave...

OWYN: Did thieves do that?

GORATH: There would be no reason for them to tear the place up like that. No, the evidence of my eyes suggests a small band of trolls recently paid a call here. Probably killed the owner and his family, too. I pray to Ishap they didn't find any women when they arrived.

BARN WEST OF DENCAMP
The remains of a sheep lay just inside the door to the barn, its body a twisted bloody mass of bone and wool.

Owyn stood open mouthed, breathing heavily. It was obvious that the animal had been carved with a knife, and that the carver was after its meat. What disturbed him was the brutality with which the act had been carried out. Blood had splattered everywhere and there were bits of dried meat on the walls and ceiling, probably flung there by the knife as it violently hacked in and out of the defenseless creature. Other animals in the barn had met a similar fate.

Owyn thought it strange how the sight of men killed in combat had no more effect than the scene laid out before him. After a moment's hesitation he decided it was time to leave.

NORTHWARDEN AREA

See: [CHAPTER 5] for Dialogues unique to Chapter 5
Enter: NORTHWARDEN

Meet: MINSTREL TAMNEY

THEA HALFGATE'S HOUSE
FIRST VISIT SECOND VISIT
Locklear sniffed the air. The smells coming from the house were heavenly and they made his stomach grumble hungrily as he knocked on the door.

An attractive woman in a brightly colored apron greeted them a moment later. She invited them inside and offered them some of the pastries she had just removed from the oven. They accepted graciously.

"My name is Thea Halfgate," she told them. "I'm the second eldest daughter of Flendel Halfgate." She went on to speak of her late husband and of a certain soldier at Northwarden she now had her eye on.

"He is responsible for repairing and maintaining the weapons at Northwarden. Perhaps you could teach me these skills so I could make a good impression on him. I could give you my husband's crossbow as I have no use for it. Will you teach me?"

Thea greeted them at the door.

"Have you returned to give me that lesson I requested?" she asked warmly. "My husband's old crossbow could prove quite useful the next time you meet up with a band of trolls. Will you teach me your weaponcrafting skills?"

YES (enough Skill) YES (not enough Skill) NO
The lesson began.

Thea watched with great interest while Gorath told her about his sword and how he kept it sharp and in such good repair... After close to an hour, the lesson completed, she opened a wooden chest beneath her bed and retrieved a handsome wooden crossbow, presenting it to Gorath with a warm smile of thanks. They thanked her in return and left.

The lesson began.

Thea watched with great interest while Gorath told her about his sword and how he keeps it sharp and in good repair. But after several minutes she interrupted him. "You forget that my husband was a soldier at Northwarden. I don't mean to sound impolite, but you have told me nothing that I don't already know. Perhaps you should return when your skills have improved some."

Embarrassed, they thanked her for her hospitality and left the small house quickly.

"I'm sorry. I wish we could help, but we must return to the road," Locklear said.

They thanked the woman for her hospitality, picked up their gear and left.

SUBSEQUENTLY
Widow Halfgate greeted them at the door. "Come in, come in!" she said warmly.

They entered her house and made themselves comfortable as she prepared some tea. While she worked she told them of the soldier at Northwarden that she had her eye on. "He's hooked, he just doesn't know it yet," she said with a grin.

Locklear smiled back, not knowing whether to envy the man or pity him. They spoke for several minutes and finally turned to leave, thanking her once again for her hospitality as they left.

DIVINER'S HALLS
ENTER EXIT
The door was unlocked.

Cracking it open, Locklear peered into the formless darkness of the shaft. When no one replied to his shouted greetings, he turned to Gorath. "No one down there ," Locklear said. "Might be interesting to take a look around. Feel like blundering around in the dark for a few minutes?"

YES:

An hour passed.

After moving through a long stairwell that seemed to twist and wind in unexpected directions, they found themselves standing on an earthen floor.

Daylight filtered in from above.

"This way leads out," Locklear said. "Are you sure you're ready to get moving again, Owyn?"

YES:

Light guided them.

Following the ascending shaft into strange daylight, they emerged at last on a path leading to the south.

SOUTH OF NORTHWARDEN - Exit to Zone 4 (Kenting Rush)
Owyn was whistling.

Suddenly aware his travelling companion had grown irrepressibly cheerful over the last few miles, Locklear turned and favored the squire with an inquisitive stare.

"Why the sudden lift in your spirits?" Locklear asked.

"We're heading towards my uncle Corvalis' estates in Cavall Keep, assuming we keep heading this way. We are going that direction aren't we?"

YES:

Owyn talked as they travelled.

Pointing out familiar geographical features, he related a good deal of history about the region's history as they pushed through a hedgerow. Soon, they found themselves back upon a major road.

NORTHWARDEN PASS: POISONED WELL
Gorath took a water pouch out of his pack and leaned over the well.

A strange smell invaded his nose and he sniffed it again suspiciously. It seemed to be coming from the well. He leaned over even more and tried to focus his gaze on the water below, but could not distinguish it from the murky darkness.

As Locklear approached, he held up a hand to stop him. "I do not think this is ordinary well water."

"Are you going to try to drink some?" asked Locklear.

YES NO
The water tasted dreadful.

Gorath spit it from his mouth as quickly as it had entered, and only then did he notice the small dead bird next to the well. "Damnation!" he yelled loudly at the sky.

Seconds later, his mouth already beginning to numb, he started to spit into the dirt, wiping at his tongue with the side of his shirt. "I judge this poison to be very strong, thank Sung I didn't actually swallow any. Would've killed me very quickly I suspect." He smiled weakly. "Now I have a slow lingering death to look forward to."

Putting away their water pouches, Gorath noticed something he hadn't seen before: a small dead bird next to the well. "I believe we have made the right decision," he said.

NORTHWARDEN PASS - Exit to Zone 6 East (Raglam)
Locklear shook his head.

"I don't like the idea of going this way," he said. "We can't accomplish anything that far north. All that is up there is controlled completely by Moredhel, and we would be walking straight into the enemy's hands."

[ELDPOINT] [HIGHCASTLE] [WOLFRAM] [DENCAMP] [NORTHWARDEN]