[ZONE 3 MAP] [CHAPTER 2] [CHAPTER 3] [CHAPTER 6]
This is an Image Map. Click Green Caches, Yellow Combats, or Red Arrows.
CACHES
TRAP
Simple.
Shove Right Transparent Crystal in front of Right Blaster.
Shove Left Transparent Crystal in front of Left Blaster.
Exit.
TEMPLE OF LIMS-KRAGMA
Bless Type #3 - Price: 20 + 60% of Basic Price
Basic Curing Factor = 150
Teleport = YES
PLAGUED HOUSE
If you enter this House you will get Plagued [50%]. If you then re-enter,
you will be Plagued [100%]. After that it doesn't matter how often you enter.
You'll find Gold Sovereigns [34] in this House, and as a result of a BUG in the
game you can find them as often as you want! Obviously you can become rich here,
if you're patient. If you're worried by the Plague, don't be. It's easily cured,
either by Restoratives or a combination of Herbal Packs and Sleep.
Webmaster confesses that he has not found the time to investigate
THE ORACLE OF AAL
Visit the Oracle repeatedly for new insights, as the plot unfolds.
this properly,
but a complete investigation is needed. Anybody?
MALAC'S CROSS
Malac's Cross is quite a busy little town, and central to a couple of
sub-plots in the game. There are four places of interest here: The Armory Shop,
the Queen's Row Tavern, the Chapel of Ishap and the Lecture House (and don't miss the Barrel outside the
Inn).
IVAN SKAALD at the Queen's Row Gran Petrumh is here in Chapter 2. She has something to tell
you, and will tell you even more if you feed her. If you now talk to Ivan
again, his "Double" keyword will be turned on. This will enable you to talk
to Lysle Rigger (see Darkmoor Sector).
Ivan will be here at all times, and will try to interest you in a
game of Chess. In order to play you will need to own an Emerald, but
don't think you're going to beat Ivan unless you've learned some tricks
first! (In Chapter 2 you can learn a move from Brother Marc - see Zone 2,
Sarth Sector.)
Also check out Ivan's
"Lost & Found" - for a meagre 50 Gold Sovereigns you will get a Light
Bowstring [1], an Aventurine [4], and a copy of the PSALMS OF DALA [100].
CHAPEL OF ISHAP
Bless Type #3 - Price: 10 + 50% of Basic Price
Basic Curing Factor = 100
Teleport = YES, but ...
In Chapter 6, Teleport is OFF until you've helped Abbot Graves to
escape.
ABBOT GRAVES
Chapter 1: Abbot Graves is absent.
Chapter 2: Abbot Graves can sell you a ticket for Lecture #1 [20.0]
Chapter 3: Abbot Graves can sell you a ticket for Lecture #2 [20.0]
Chapter 6: Abbot Graves is in deep shit, and needs to escape. Unless
you help him, the Chapel's Teleport is OFF. Find Mitchel Waylander in
Sloop - he will give you a NOTE. If you bring the NOTE to the Abbot,
he will become extremely eloquent, and ultimately get lost. The Teleport
function will now be ON.
Your gain here depends on "luck", because of a Random Factor involved.
Assessment will seemingly gain 10-15 points (if no Skills are Selected),
or 15-22 points (if Assessment [only] is Selected).
LECTURE HOUSE
You can attend a lecture here twice, but first you must buy a
Lecture Ticket from Abbot Graves at the Chapel of Ishap [20.0]. The first
lecture takes place in Chapter 2, the second in Chapter 3. The results
of both are the same: The Characters' Assessment Skills will rise.
COMBATS
This is a rough table of all Enemies in this sector of Zone 3. For more
detailed information click on the Combat Number in the map above, or in the
table below.
Combat # 13 ( East of Lims-Kragma ) | Zone 3 Chapter 1-3 Enemies= 4 | |||||||||||
NH | 041 | 0005 | 07 | 50 | 40 | 05 | 18 | 56 | 48 | 51 | 00 | SKA99 BSW82 FRO03 |
NA | 042 | 0205 | 06 | 44 | 35 | 04 | 26 | 52 | 41 | 59 | 00 | SKA97 BSW87 LCR87 QUP06 RTT09 TRU02 |
NA | 043 | 0404 | 07 | 25 | 25 | 04 | 20 | 47 | 37 | 55 | 00 | SKA96 BSW92 LCR90 QUP11 |
NH | 044 | 0606 | 06 | 39 | 38 | 03 | 22 | 43 | 48 | 59 | 00 | SKA61 BSW91 GPK01 20.00 |
Combat # 31 ( AAL Path ) | Zone 3 Chapter 3-6 Enemies= 2 | |||||||||||
PA | 101 | 0205 | 08 | 71 | 64 | 05 | 25 | 67 | 61 | 00 | 95 | 2HB68 CLE04 06.00 DESP+FLAM+SKYF+GRIE+SKIN+UNFO+THOU |
PA | 102 | 0607 | 06 | 60 | 56 | 05 | 30 | 61 | 63 | 00 | 82 | BSW56 NOX02 TOR04 PEK01 ANT02 00.36 GIFT+SKYF+GRIE+SKIN+UNFO |
Combat # 32 ( Malac's Cross #1 ) | Zone 3 Chapter 6-6 Enemies= 2 | |||||||||||
PA | 103 | 0105 | 07 | 74 | 67 | 04 | 20 | 69 | 53 | 00 | 86 | 2HB94 WHT05 ANT01 50.00 DESP+GIFT+SKYF+HOCH+GRIE+THOU |
PA | 104 | 0606 | 07 | 66 | 56 | 06 | 27 | 71 | 52 | 00 | 81 | RAP51 TOR02 GPK01 RED04 24.00 SKYF+GRIE+MIND+UNFO+FETT |
Combat # 33 ( Malac's Cross #2 ) | Zone 3 Chapter 6-6 Enemies= 3 | |||||||||||
PA | 105 | 0106 | 06 | 66 | 52 | 05 | 29 | 62 | 50 | 00 | 88 | GOB62 NPK01 LEW05 13.00 GIFT+SKYF+GRIE+THOU+FETT+STRE |
PA | 106 | 0304 | 06 | 63 | 52 | 04 | 24 | 56 | 50 | 00 | 76 | 2HB88 NAP02 DESP+GIFT+MIND+FETT+STRE |
PA | 107 | 0607 | 08 | 65 | 52 | 04 | 24 | 60 | 53 | 00 | 80 | 2HB95 TUF60 NPK01 KRO05 40.00 DESP+GIFT+GRIE+UNFO+THOU+FETT |
Combat # 34 ( Malac's Cross #3 ) | Zone 3 Chapter 6-6 Enemies= 5 | |||||||||||
PA | 108 | 0106 | 03 | 69 | 58 | 04 | 27 | 55 | 56 | 00 | 76 | GOB97 POW01 ANT01 28.00 SKIN+MIND+UNFO+THOU+FETT+STRE |
PA | 109 | 0304 | 06 | 72 | 65 | 05 | 24 | 67 | 55 | 00 | 87 | KIN71 ALG06 HRB01 LEW01 13.00 GIFT+FLAM+GRIE+SKIN+THOU+STRE |
PA | 110 | 0407 | 03 | 79 | 62 | 06 | 27 | 73 | 56 | 00 | 89 | GOB88 KRO01 DESP+GIFT+FLAM+GRIE+SKIN+THOU |
PA | 111 | 0505 | 06 | 76 | 51 | 04 | 22 | 59 | 56 | 00 | 81 | 2HB86 RUB100 HRB01 COL02 GIFT+SKYF+FLAM+MIND+FETT |
PA | 112 | 0708 | 04 | 66 | 58 | 04 | 30 | 51 | 69 | 00 | 80 | 2HB93 SAR05 DESP+SKYF+UNFO+THOU+FETT+STRE |
Combat # 39 ( MC Grave [Wandra Maggard] ) | Zone 3 Chapter 1-6 Enemies= 1 | |||||||||||
SH | 130 | 0505 | 00 | 43 | 25 | 05 | 18 | 69 | 49 | 00 | 00 | SKA91 BSW83 |