OTHER ITEMS
Magical and Non-Magical

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Click an Item below in order to access it quickly.
When you've found it in the Item Tables below, click the Item picture to return to the top of this page.
You can also click [LOCATE] if you need exact details.
On the Location page, a click on the Item picture will return you back here.

There are many possible ways of classifying these items. The method chosen here may not be the best one, but should be easily understood. Many items are easily classifiable, but certain overlaps make a simple classifiaction of all these items near impossible.

I have chosen to group the items into four main classes: Items affecting Skills, Spell-related Items (Non-Combat), Spell-related Items (Combat), and Quest Items. Many items belong to more than one of these classes, but I have avoided any duplications. For example, an item which affects Skills, and is also a Quest item, will only be listed in the first class. In order to clarify, I have also used the following four codes (Red if true, Grey if false):

Inventory: Only needs to be in Inventory to be effective.
Use: Must be Used in order to be effective.
Quest: Necessary in order to complete a Quest.
Essential: The game can not be finished without this item.

In the fourth class (Quest Items) only the Essential code applies, so the others have been left out.

ITEMS AFFECTING SKILLS

AMULET OF THE UPRIGHT MAN
Basic Price [1] = 250.0

Caches: 2
Enemies: 0
Shops: 4

Inv Use Que Ess
[LOCATE]
Inventory: Lockpicking +15 (cumulative)


RING OF THE GOLDEN WAY
Basic Price [1] = 125.0

Caches: 2
Enemies: 0
Shops: 5

Inv Use Que Ess
[LOCATE]
Inventory: Scouting +15 (cumulative)


WEEDWALKERS
Basic Price [1] = 150.0

Caches: 7
Enemies: 0
Shops: 1

Inv Use Que Ess
[LOCATE]
Inventory: Stealth +30 (cumulative)


PRACTICE LUTE
[1.01] Basic Price [125] = 50.0
[1.02]   Basic Price [40] = 50.0
Caches: 0
Enemies: 0
Shops: 4
Inv Use Que Ess
[LOCATE]
Inventory: Barding +1 (cumulative)

Use: Each use will add Experience Points to the Skill. The number of Points gained is random.
Each use takes 1-2 hours. A low Skill rises faster than a high Skill. When using the Lute,
make sure your Barding Skill (only) is Selected. This will make the Skill rise 50% faster.


KESHIAN ALE CASK
Basic Price [8] = 40.0

Caches: 14
Enemies: 0
Shops: 1

Inv Use Que Ess
[LOCATE]
USE: Each Use results in 25% Drunkenness (cumulative), and takes 30 minutes.
Drunkenness lowers Stamina and ALL Skills, and is best avoided or slept off, when
Outdoors. NOTE: In a Tavern, Healing will be accelerated, if you buy drinks
before sleeping Indoors.

QUEST: Gran Petrumh has left her Ale Cask in Malac's Cross in Chapter 6. If you
bring it back to her, she will reward you.
QUEST: Needed in order to finish the Alcohol Quest in Chapter 6.


IDOL OF LASSUR
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Inv Use Que Ess
[LOCATE]
Inventory: CURSED = All Skills minus 20

Use: Kills any Enemy instantly.

Quest: Sought by KAT (Chapter 6, Krondor Sewers).

SPELL-RELATED ITEMS (Non-Combat)

RING OF PRANDUR
Basic Price [10] = 50.0

Caches: 11
Enemies: 11
Shops: 9

Inv Use Que Ess
USE: Casts CANDLEGLOW Spell for 24 hours (underground only).


WOODEN CHEST
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Inv Use Que Ess
[LOCATE]
USE: Propels you into the air for an eagle's eye view of the surroundings. (Chapter 7 only).


BRASS SPYGLASS
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Inv Use Que Ess
USE: Equivalent to the EYES OF ISHAP Spell. (Gained at the start of Chapter 3.)


RAW MANNA
Basic Price = N/A

Houses [20]: 250
Trees [52]: 1380
Dirts [19]: 955

Inv Use Que Ess
USE: Needed in Chapter 8 in order to charge Crystal Staffs, without which Owyn and Pug
can not cast Spells. Charges used are equal to the Cost of the Spell.


CUP OF RLNN SKRR
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Inv Use Que Ess
[LOCATE]
USE: Joins the minds of Pug and Owyn, and allows Pug to remember all his forgotten Spells.
When first used, Pug will, in addition, re-learn all Spells that Owyn knows. Subsequent uses
will randomly recall Spells, regardless of whether the magicians already know them. Any new
Spells will be shared by the two. Be careful: Each Use takes 18 hours, so make sure that you
have sufficient Rations!

QUEST: Needed in order to save Pug from his prison in Chapter 8.

SPELL-RELATED ITEMS (Combat)

ELIAEM'S HEART
Basic Price [6] = 1000.0

Caches: 1
Enemies: 1
Shops: 1

Inv Use Que Ess
[LOCATE]
USE: Casts RIVERSONG Spell.

QUEST: Needed in order to finish Eliaem's Quest in Chapter 6.


HORN OF ALGON KOKOON
Basic Price [6] = 1000.0

Caches: 1
Enemies: 1
Shops: 1

Inv Use Que Ess
[LOCATE]
USE: Summons two Beasthounds who fight for you (maximum 4 per Combat).
TIP: Useful, when dealing with difficult Spellcasters. Placing a Hound right next to a Spellcaster
will make it impossible for him to cast a Spell.


POWDER BAG
Basic Price [6] = 70.0

Caches: 5
Enemies: 8
Shops: 2

Inv Use Que Ess
[LOCATE]
USE: Equivalent to the GRIEF OF 1000 NIGHTS Spell. Can only be used if standing next to the Enemy.
TIP: Useful to Spellcasters, when an adjacent Enemy makes it impossible for them to cast Spells.

QUEST: Joftaz (in the Silden Tavern) wants you to recover a stolen Powder Bag.


RORIC'S SEAL
[1.01] Basic Price [10] =  0.1
[1.02] Basic Price [10] = N/A

Caches: 1
Enemies: 2
[1.01] Shops: 1
Inv Use Que Ess
[LOCATE]
USE: CURSED = Casts the MIND MELT Spell. There is a 20% chance of success (full damage),
but if the attempt fails the caster himself will be hit (50% damage)!


INFINITY POOL
Basic Price [10] = 600.0

Caches: 1
Enemies: 1
Shops: 2

Inv Use Que Ess
[LOCATE]
USE: Increases Spell Damage by 50%. Must be Used before Spell is selected.


POTIO NOXUM
Basic Price [2] = 55.0

Caches: 3
Enemies: 8
Shops: 0

Inv Use Que Ess
[LOCATE]
USE: If Used while standing next to an Enemy, he will run away.
TIP: Extremely useful to Spellcasters, when an adjacent Enemy makes it impossible for them to cast Spells.


TUNING FORK
Basic Price [60] = 25.0

Caches: 3
Enemies: 10
Shops: 1

Inv Use Que Ess
[LOCATE]
USE: Will make all Trolls run away. Only needs to be used once per Combat.

QUEST: Needed in order to complete the Grain Quest (Chapter 2 or 3).


GLORY HAND
Basic Price = 100.0

Caches: 8
Enemies: 0
Shops: 2

Inv Use Que Ess
[LOCATE]
Inventory: Needed in order to cast the NIGHTFINGERS Spell.
Each Hand is only good for one Casting.


WYVERN'S EGG
Basic Price = 30.0

Caches: 16
Enemies: 2
Shops: 1

Inv Use Que Ess
[LOCATE]
Inventory: Needed in order to cast the THY MASTER'S VOICE Spell.
Each Egg is only good for one Casting.

QUEST ITEMS

BAG OF GRAIN
Basic Price [100] = 50.0

Caches: 1
Enemies: 0
Shops: 0

Ess
QUEST: Needed in order to finish the Grain Quest (Chapters 2-3). Refer to Chapter 2 Walkthrough.


VAPOR MASK
Basic Price [1] = 20.0

Caches: 1
Enemies: 0
Shops: 0

Ess
[LOCATE]
QUEST: If you enter the Naphtha Mines in Chapter 4, the Vapor Masks are ESSENTIAL.
Without them, it is impossible to escape the Mines.
All three are needed: One for Gorath, one for Owyn, and one for Obkhar.


WAANI
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
QUEST: Needed in order to finish Chapter 7. Refer to Walkthrough.


SKELETAL HAND
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
QUEST: Needed in order to finish Nia's Quest. Refer to Chapter 2 Walkthrough.


BURIAL CLOTH
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
QUEST: Needed in order to finish Nia's Quest. Refer to Chapter 2 Walkthrough.


CATAPULT GEAR
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
[LOCATE]
QUEST: Needed in order to repair the catapult (near Raglam) in Chapter 5.


GEOMANCY STONES
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
[LOCATE]
QUEST: Needed in order to solve the Tamney Quest in Chapter 5.


GLAZERS' GUILD SEAL
Basic Price = N/A

Caches: 2
Enemies: 0
Shops: 0

Ess
[LOCATE]
QUEST: Needed in order to enter Romney in Chapter 2.


IRONJAW TRAP
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
[LOCATE]
QUEST: Needed in order to solve Craig's Quest (Chapters 3 - 7).


KNIGHT'S PIECE
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
[LOCATE]
QUEST: Needed in order to enter Cavall Run.


LEATHER LEGGINGS
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
QUEST: Needed in order to complete the Grain Quest (Chapters 2 - 3). Refer to Chapter 2 Walkthrough.


ELIAEM'S SHELL
Basic Price = N/A

Caches: 1
Enemies: 0
Shops: 0

Ess
QUEST: Needed in order to repair the Exotic Sword (Hilt of the Guarda Revanche).
Refer to Chapter 6 Walkthrough.


LECTURE TICKET
Basic Price = N/A

Caches: 0
Enemies: 0
Shops: 2

Ess
QUEST: Bought from Abbot Graves, this is needed to attend lectures in Malac's Cross.
Two tickets can be bought, one in Chapter 2, the other in Chapter 3.


COLTARI POISON
Basic Price [6] = 25.0

Caches: 6
Enemies: 8
Shops: 4

Ess
[LOCATE]
QUEST: Can be used to poison Rations. Two Quests call for this: The Guild War Quest
in Chapter 3 (not essential), and the Rations Quest in Chapter 5 (essential). However,
if you have Poisoned Rations in Inventory, this item is not necessary.

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