FLAMECAST
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Scroll Price = 400.0

Cost Range = 1 - 20
Damage = Cost x 3
Area Damage = Variable

Line of Sight = YES

Dabeh's Fanciful Trinkets
Stardock Annex (Sarth)
Hakha's Cajunlo (Silden)

Brother Marc (Ch1+) [30.0]

CANDLE Chest near Tyr-Sog
Chest East of Zun
DAY NIGHT Chest South of Zun

FLAMECAST projects a Ball of Fire, causing Damage to the Enemy. It should be noted that the Ball of Fire will be extinguished, if it hits a Trap Pole Current.

Example: Cast FLAMECAST at Maximum Cost (20) at a Moredhel Warrior. It will cause 60 points of Damage.

AREA DAMAGE: FLAMECAST causes approximately 20% Area Damage to anybody standing within two squares of the target. If another Character (or Enemy) shields you by standing between you and the target, one point will be subtracted from the Area Damage. If you are a Spellcaster, the Area Damage will be much less, i.e. Shielded Damage x 0.5. The below table shows all possiblities, covering Cost 1 - 20 (Damage 3 - 60):

Cost Damage Area Shield Caster
1 3 0 0 0
2 6 0 0 0
3 9 1 0 0
4 12 2 1 0
5 15 2 1 0
6 18 3 2 1
7 21 4 3 1
8 24 5 4 2
9 27 5 4 2
10 30 6 5 2
Cost Damage Area Shield Caster
11 33 7 6 3
12 36 8 7 3
13 39 8 7 3
14 42 9 8 4
15 45 10 9 4
16 48 11 10 5
17 51 11 10 5
18 54 12 11 5
19 57 13 12 6
20 60 14 13 6

Many Enemies are partially or completely immune to the Damage, while others suffer extra Damage. See below table :

GRANDSIRE WYVERNS Damage x 2
RIME GIANTS Damage x 2
TROLLS Damage x 1.5
TSURANI SPELLWEAVERS Damage x 0.5
BULLDRAKE WYVERNS IMMUNE
DREADS IMMUNE
MAKALA IMMUNE
NETHERMANDERS IMMUNE
PANTH TIANDNS IMMUNE
WITCH HAGS IMMUNE

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