[ZONE 5 MAP]
[GRAIN QUEST]
[CHAPTER 5]
This is an Image Map. Click Green Caches, Yellow Combats, or Red Arrows.
CACHES
House (2/2)
House (2/2)
House (2/2) [Special in Chapter 5]
Barn [Special in Chapter 5]
Dirt (1/1)
Body (0/2)
Body (1/3)
[1.01] Go back down the North Trail, and enter the House where the
Trail joins the Main Road. A red-haired man will give you a password:
"Golden Treasure". Return to the Soldiers' House, only to find that you've
been given the wrong password! Go back to the red-haired man's house, and
get the correct password: "Diamonds". The Soldiers will now admit you, and
tell you all about poor Lionel, a Magician who "burned those Goblins' brains
out with some spell", but whose spell "didn't work as well on the Troll that
killed him." As you are about to leave, the Soldiers will remember a Scroll
left by Lionel, and give it to you. This is the MIND MELT Spell, only available
here (and very efficient against Goblins).
[1.02] The Soldiers will be in their House, but you can only visit the red-haired
man once, and receive the wrong password. If you try to visit him again, he will
have left. As a result you can not get MIND MELT in this version of the game.
Don't ask me why, but it looks like the programmers did this intentionally.
PASSWORD HOUSE in DENCAMP
In a House at the end of the Dencamp North Trail some Soldiers are
resting. They will demand a Password before they allow you to enter.
You can enter, if you're playing version 1.01 of the game, but if you're
playing version 1.02, don't even try.
HOUSE SOUTH OF DENCAMP
This is an ordinary House, if visited in Chapters 1, 2 or 3. In
Chapter 5 (before Quest is active) do not approach it, unless you
want to encounter a Magical Field, causing 5 point damage every time you
run into it. Six Invisible Spellcasters are responsible, and they will only
reveal themselves, if the relevant Quest is active (see Duke Martin in
the Northwarden Sector for details).
DENCAMP BARN
Usually this is just an ordinary Barn, containing a few coins. In Chapter 5
it is more important. If you've activated the FIND TAMNEY QUEST, the renegade
Minstrel will be found here. You will need a minimum of 30 Strength to open the
Barn, and then Tamney will give you a new Quest to perform. See Duke Martin in the Northwarden
Sector for details.
COMBATS
This is a rough table of all Enemies in this sector of Zone 5. For more
detailed information click on the Combat Number in the map above, or in the
table below.
Combat # 18 ( East of Dencamp ) |
Zone
5
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GF | 077 | 0106 | 06 | 33 | 30 | 05 | 18 | 58 | 63 | 60 | 00 | SKA78 BSW50 RTT01 RES01 |
GA | 078 | 0404 | 07 | 36 | 34 | 05 | 21 | 74 | 61 | 56 | 00 | SKA52 BSW76 LCR78 QUA12 NPK01 00.38 |
GF | 079 | 0606 | 06 | 40 | 26 | 04 | 21 | 62 | 57 | 55 | 00 | SKA89 BSW57 RTT02 HRB01 |
Combat # 30 ( S of Diviner's Hall ) |
Zone
5
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MF | 132 | 0106 | 04 | 33 | 28 | 05 | 19 | 51 | 44 | 00 | 00 | EAR58 KIN63 |
MF | 133 | 0507 | 03 | 27 | 25 | 05 | 17 | 57 | 33 | 00 | 00 | SKA85 2HB75 RTT01 PEK01 |
MA | 134 | 0208 | 03 | 29 | 25 | 04 | 21 | 36 | 35 | 49 | 00 | SKA84 RAP40 THC91 QUP19 |
HA | 135 | 0605 | 06 | 43 | 30 | 04 | 25 | 52 | 58 | 00 | 00 | HRB04 FLAM+SKYF+MIND |
HA | 136 | 0305 | 05 | 31 | 23 | 03 | 14 | 36 | 54 | 00 | 88 | DAL01 FLAM+GRIE+SKIN |
Combat # 31 ( East of Dencamp ) |
Zone
5
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OS | 137 | 0306 | 05 | 54 | 54 | 04 | 32 | 51 | 45 | 00 | 00 | RAP44 RTT05 |
HA | 138 | 0205 | 07 | 34 | 21 | 02 | 14 | 31 | 53 | 00 | 86 | RTT07 WHT01 TRU04 GIFT+SKYF+MIND |
HA | 139 | 0506 | 05 | 25 | 23 | 04 | 12 | 31 | 54 | 00 | 92 | 33.00 DESP+SKIN+THOU |
MA | 140 | 0104 | 06 | 28 | 29 | 03 | 16 | 50 | 48 | 59 | 00 | SKA99 GOB62 MCR85 QUP11 RTT02 |
MA | 141 | 0404 | 05 | 28 | 20 | 04 | 17 | 54 | 49 | 62 | 00 | EAR77 GOB71 TLC80 QUP08 WHT15 DAL03 |
MF | 142 | 0604 | 02 | 34 | 15 | 04 | 12 | 46 | 44 | 00 | 00 | EAR52 2HB81 20.00 |
MS | 143 | 0408 | 03 | 32 | 16 | 04 | 16 | 55 | 52 | 00 | 84 | SKA80 2HB87 WHT09 DESP+HOCH+GRIE+SKIN+FETT |
Combat # 32 ( Outside Dencamp Inn ) |
Zone
5
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MF | 144 | 0109 | 04 | 43 | 24 | 03 | 17 | 49 | 41 | 00 | 00 | SKA84 2HB80 |
MF | 145 | 0506 | 05 | 35 | 18 | 05 | 20 | 57 | 38 | 00 | 00 | EAR70 KIN81 RTT06 |
MF | 146 | 0305 | 04 | 29 | 20 | 03 | 17 | 51 | 45 | 00 | 00 | SKA81 2HB99 RTT13 |
OS | 147 | 0604 | 04 | 49 | 44 | 03 | 43 | 51 | 55 | 00 | 00 | KIN80 |
OS | 148 | 0105 | 05 | 47 | 43 | 04 | 45 | 58 | 52 | 00 | 00 | 2HB72 RES02 |
Combat # 33 ( South of Dencamp #1 ) |
Zone
5
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MF | 149 | 0105 | 05 | 37 | 31 | 04 | 20 | 44 | 37 | 00 | 00 | EAR77 2HB80 |
MF | 150 | 0605 | 02 | 44 | 25 | 04 | 17 | 41 | 49 | 00 | 00 | EAR74 KIN60 RSS03 WHT18 |
GA | 151 | 0305 | 07 | 31 | 29 | 05 | 24 | 49 | 60 | 45 | 00 | SKA87 2HB72 MCR90 QUP10 TOR04 KRO02 38.00 |
GF | 152 | 0407 | 07 | 33 | 31 | 05 | 22 | 58 | 63 | 60 | 00 | SKA86 GOB60 42.00 |
Combat # 34 ( South of Dencamp #2 ) |
Zone
5
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HA | 153 | 0107 | 05 | 30 | 20 | 04 | 12 | 30 | 52 | 00 | 85 | SKYF+GRIE+SKIN+STRE |
HA | 154 | 0506 | 07 | 35 | 24 | 02 | 12 | 44 | 51 | 00 | 95 | SKYF+GRIE+MIND |
MF | 155 | 0306 | 05 | 39 | 20 | 03 | 14 | 58 | 41 | 00 | 00 | EAR66 2HB99 |
GF | 156 | 0605 | 07 | 36 | 33 | 04 | 19 | 62 | 64 | 48 | 00 | SKA93 2HB78 |
Combat # 35 ( Valley S of Dencamp ) |
Zone
5
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MS | 157 | 0005 | 00 | 31 | 21 | 05 | 15 | 48 | 41 | 00 | 79 | EAR75 KIN70 SCR19 RES01 44.00 DESP+FLAM+SKYF+GRIE |
MS | 158 | 0107 | 00 | 22 | 29 | 05 | 13 | 55 | 39 | 00 | 90 | SKA83 2HB88 SCR12 DESP+GRIE+UNFO |
MS | 159 | 0205 | 00 | 28 | 16 | 03 | 12 | 36 | 51 | 00 | 80 | SKA87 2HB87 WHT02 LEW04 25.00 SKIN+MIND+STRE |
MS | 160 | 0505 | 00 | 37 | 15 | 04 | 13 | 45 | 50 | 00 | 90 | EAR48 2HB86 INF10 21.00 GIFT+SKIN |
MS | 161 | 0607 | 00 | 34 | 12 | 04 | 15 | 38 | 50 | 00 | 70 | SKA99 KIN70 18.00 HOCH+SKYF+GRIE+MIND |
MS | 162 | 0705 | 00 | 30 | 21 | 04 | 18 | 54 | 44 | 00 | 81 | SKA89 2HB80 FAD04 DESP+HOCH+MIND+UNFO |